🍄Gamedev

Game development is the heart of programming. It beats 60 times a second.

There are multiple important concepts about gaming. Here we will try to say a bit about everything.

Art

I'm still struggling, so far no idea how to approach this. I'm trying to learn pixel art. I use palettes from lospec and libresprite as an art editor. I will try to follow a beginner's guide from lospec:

Also a number of tutorials is present on pixilart, although it seems harder to navigate. Maybe the community there is better?

Sound

I'm no composer and usually I download someone's music and sounds. Here is an important article not about composing per se though.

Creation of looping sound constructs:

Gameplay

Use Raylib and be content. Read Joys of small game development. Do level design with LDtk.

Make it fast

Read Game programming patterns. Use ./Odin programming language.

Community

Participate in Game Jams on itch.io.

Being nice with licenses

Try using Reuse? And choose the best license from SPDX.

Resources

Subhyphae